20 Runic Power
45 sec cooldown
Requires Level 68
Surrounds the Death Knight in an Anti-Magic Shell, absorbing 75% of the damage dealt by harmful spells (up to a maximum of 50% of the Death Knight's health) and preventing application of harmful magical effects. Damage absorbed by Anti-Magic Shell energizes the Death Knight with additional runic power. Lasts 5 seconds.
Spell damage reduced by 75%. Immune to magic debuffs.
5 seconds remaining