Garments of Darkness

Find Deathguard Kel and heal his wounds using Lesser Heal (Rank 2). Afterwards, grant him Power Word: Fortitude and then return to Dark Cleric Beryl in Brill.

Our power comes from darkness and shadow, <Name>, but that is not your only role. You have acknowledged that there is merit in knowing the healing arts. This is wise. But before you can know the dark, you must also know the light. And for this, I have a test for you. North of the cemetery is a wounded Deathguard--Deathguard Kel. He has protected us from gnolls for some time, and needs healing. But, you must also fortify his body before he can return to duty. Do both with your spells, and then return to me.


Locations

Progress
Our powers make us ideal for so many situations, <Name>. You'll find that no matter what though, our ability to mend wounds and increase the amount of damage our companions can take will always be the most desired talents we have access to. Do not let that dissuade you from pursuing other paths as a <Class>--you can be effective in many ways. But... if you truly wish to destroy your enemies with magical energy, perhaps the arcane is more to your liking.

Completion
You have passed my test with ease. Good. Soon, you will be ready to take on more responsibility and that road will lead to darker powers--powers that no <Class> of another race has. Take this robe as a symbol of your station. You have earned it. If you do not wish to wear it, then so be it, you may do with it as you will. I and others like us will always acknowledge you for what you've achieved in our ranks.

Rewards

You will also get these rewards:


Gains

Upon completion of this quest you will gain:

  • 250 experience